

(Pedia texts can contain English material) (all important texts are now available in all 5 languages!) ) Automated battlefield experience (promotions) ) Lots of historical special buildings, special units and elite units! ) Exciting Sea Peoples, Huns and Viking invasion ) Colony and Province Feature (with Auxiliary units) ) Christianity earns importance (slavery revolts) ) Leprosy and plague haunt unhealthy cities ) Rivers, desert and tundra are natural borders (-25%, -50% defence) ) Terrain tundra and desert can not be settled. ) Roman roads (can only be built by legions and mercenary legions)! ) Religious expulsion with consquences ! ) Ranged attack with archers and catapults (1 plot only). ) Mercenaries ! Merchants ! Pirates ! Sea peoples ! ) Plot culture changes during won/lost battles ) Units can defect to other CIVs during fight ) 9 cults/cultures (corporations): like Isis, Mithras, Cybele, Hellenism.

) 13 religions: Celtic, Nordic, Egypt, Phoenician, Sumerian, Greek, Roman, Zoroastrism, Judaism, Christianity, Hinduism, Buddhism, Jainism ) All resources gather from historical maps, even 4 different types of cereals ) An european map with England, Ireland, North-Africa and Asia Minor ) All units, buildings, wonders and projects depend on historical facts and some of them are related to religions and/or resources Even some units have their second skin in classical times. ) Almost every unit has its historical based skin. ) Historical ancient special units for almost every CIV you never played in other games before. ) Almost all standard ancient units (ram, slingshooter, skirmisher, threemanchariot.) Well from now on you can get right to the main menu with the Quick Start mod.Īll it does is skip the EULA agreement and all the intro screens so you can get to playing much quicker.-) An authentic, historical correct tech-tree (Arrowheads, Spoke wheels, runes.) This seems to be common for most 2K games and most of the time you’ll find yourself spamming the enter or escape buttons just to skip through them. Not only are there a lot, but you have to wait through them every time the game starts. Probably one of the first things you’ll notice during your initial runs of the game is that there are so many intro screens. No need to waste time digging through that, as I’ve already compiled a list of what I think has to be the best mods for the game. Just taking a look at the Steam Workshop for Civ 6, there are already 3,000+ mods available. Like the introduction of city districts, the separation of the tech and civics trees, and balances to win conditions.Īs if that’s not reason enough, the modding community has been hard at work to give us a whole pool of new content to discover. There are loads of updates in Civ6 well worth exploring.
